Forum Movement
Posted: July 19, 2010, 03:20:43 PM by Anski
Off-Topic, shooted from The Sewers, has been archived due to large disuse. 'The Confession Thread' has been moved to the Sewers and restickied. Possible forum movements may happen in the near future, so if you're lost, just look around a bit for any new forums or movements.
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RMRK Teamspeak
Posted: July 17, 2010, 03:32:02 PM by NAMKCOR

That's right fellas, Roph has graciously re-started the RMRK Teamspeak Server!
For all your gaming needs.
Download Teamspeak 2 here
Server Info
Address: rmrk.net
Port: default
Password: none
Just put in your desired nickname, make sure your voice can be heard, and log on.
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RMRK Youuuuuuuuuuuuuuuuuuutube page
Posted: June 14, 2010, 04:44:16 PM by NAMKCOR
RMRK Now has an official Community Youtube Page!
RMRKNET
Community Related videos will be uploaded to this page by the Staff, some possible videos include: GIAW entry video reviews, POTM Teasers, and promotional videos related to other community events.
Please keep an eye out for new videos.
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Game in a Week VI
Posted: June 03, 2010, 02:56:42 PM by Irock

Game in a Week VI is now underway. Contestants will have one week to create any RPG Maker game they want. Entries will be judged by the judges based on a well-rounded scoring system. Let's hope for some great games to come out of this. Good luck to all contestants.
The competition started June 7th and will end June 13th.
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RMRK Is Growing
Posted: May 18, 2010, 03:58:22 AM by Roph
That is all.Just kidding, as you might have noticed, recently RMRK's had some instabilities. It just crashed tonight, right before I was going to sleep. Good thing I caught it else I'd only be posting this tomorrow afternoon otherwise.
The problem is that RMRK is outgrowing its server. RMRK runs on a VPS, which stands for Virtual Private Server. Essentially, a big beefy server is split up into smaller virtualised servers, each independent with their own resources and so on. It's a great way to get the performance of high class server hardware (RMRK is served from a server with 15k rpm RAID 10 drives with sixteen CPUs, no kidding), without the unreliability of a dedicated server built from commodity parts.
Lately as RMRK has gotten bigger and busier, the resources required to store, search, sort and serve everything have gone up also. I've actually impressed some nerds with what I'm managing to squeeze out of my current plan. But the boundries of those resoures are now often being stepped on, resulting in the instability.
Switching to SMF2 has helped, and so will the upcoming rewrite of the code behind crankeye.com (as well as new features), but RMRK is still in the orange/red


RMRK currently runs on the "Essential" plan. As you can see, the next one up has double the memory, and memory is what is in short supply for RMRK. It also happens to cost nearly twice as much though.
Along with support from various members, I've paid thousands of dollars over the years towards running RMRK, and will continue to do so. $90 a month for RMRK is a bit of a pinch though.
At this point, one or two users might chime in and be kind enough to donate notable sums. I'd ask that you don't. Instead, perhaps we could try something else. Along with the recent forum upgrades is a subscription based one. Imagine if instead of one person donating double figures, instead it was spread out by multiple people with figures that were individually tiny, but together were quite formidable.
This is where the idea for RMRK+ comes from. The price is set at $3, and it lasts 4 weeks. Why $3? Any lower and the cut paypal takes becomes an even more ridiculous percentage of the total than it already is.
Before you go worrying that the plus sign means that features will get restricted and so on - don't. It's always been a mantra of RMRK to never limit anything and give everything to everybody, and that won't ever change. However, that does of course make it more of a double edged sword, making for less incentive to donate. Only frivolous things such as a badge or custom userbar (sup anski) could be possible.
At the moment this is just a test; depending on how it works out we could be on double the RAM and smooth sailing by tomorrow night. Any suggestions are welcome.
If you like the sound of this, you can find the option in your profile.
Also, if anybody does this, please post your experience using it. It doesn't let me test redundant payments.
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Missing some posts?
Posted: May 12, 2010, 01:50:17 PM by Zylos
OH MY GOD WHAT'S HAPPENED?!?!?!
Assuming this ain't your first time to RMRK, you've probably noticed by now that things are quite radically different, and that several posts seem to be missing. I'm afraid these posts are moreorless permanently gone, unless Roph can pull off some serious computer magic. The reason for this is database issues. It crashed on us and the DB safety bags didn't go off like they were supposed to. Feel free to blame Crankeye for drunken driving going over a hill. Normally this isn't hard to fix, but because of our thriving forum, the database has grown quite large and is bordering the memory limit. Roph has been working his butt off and using his own PC as a local server to get RMRK back up on it's feet. Make sure to thank him.
So, if you find you're missing some of your newest posts, don't panic. As far as I can tell, only one day was lost, so if you posted something important, just repost it. If you asked a question about RPG Maker and the answer that someone posted got erased, go ahead and bump your topic so that people can repost the solution to your problem. I suppose this is a "gentle reminder" for us that if you do something important, always make a copy or back-up of it. We apologize for any inconvenience this might have brought.

ADDITIONALLY! Since we were in need of an upgrade anyways, Roph has taken this opportunity to convert RMRK to SMF2. What you see here is the default theme of this new system. Admittedly it doesn't really look that great, and it has a number of bugs that needs to be worked out still, like the spoiler and YouTube tags. It's going to take a day or two to "beautify" everything and fix these bugs, but in the long run it's going to be ten times better to work with than the older SMF. In the meantime, we are at least free to post and explore the new features of this upgrade. If you find any bugs that aren't already mentioned, feel free to post them here.
Just bear with us for a little while, and everything will be back on track in no time.

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RMRK Spring Cleaning ~ Game Creation Revamp
Posted: April 21, 2010, 01:35:10 PM by modern algebra
Game Creation Update
You may have noticed topics and boards disappearing from the forum at an alarming rate. This is because we are revamping the Game Creation section. The previous scheme which separated by maker ignored the significant overlap between RMs, particularly with regards to eventing and resources, and this led to a lot of repeat topics or worse, people being unable to find the information they were looking for. Further, an excess of child boards of child boards made the section difficult to navigate and many important sections, such as Finished Projects, were ignored because they were difficult to find and separated from the rest of the Projects. So, the new organizational scheme was designed to tackle those issues and hopefully, it has resolved them.
The New Layout
- Game Creation General Chat (all makers)
- Projects (All finished projects)
- Tutorials (requests / help questions)
- Tutorials Database (all makers)
- RMVX Event Systems
- RMXP Event Systems
- Resources (Database for multiplatform resources)
- Scripts (Combined script support boards)
- Technical Support
- Other Game Making Programs
You can probably expect some topics moving around over the next few days to correspond to the new organizational scheme. If you are having any trouble finding a topic you are interested in, feel free to PM me and I will direct you to the right place.
If you have any concerns or comments about the new structure, please post in this thread.
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Creative Commons Integration
Posted: April 07, 2010, 10:49:23 AM by NAMKCOR
GOOD NEWS EVERYONE!
RMRK is now integrating the Creative Commons License system into our forums.
Creative Commons is a nonprofit organization that works to create a free license standard for intellectual property. Popular at DeviantART for keeping artwork as your own (original the character: do not steal!) it is now available at your fingertips for use in
The following BBCode can be used to place a small stamp in your topic, declaring your game protected by the license provided.

Creative Commons Attribution License
This License states that people are free to remix, use commercially, and distribute your work as long as you are given credit for it.
Further Info
Code: [Select]
:ccby:
Creative Commons Attribution Share-Alike License
This License states that people are free to remix, use commercially, and distribute your work as long as you are given credit for it and the work is distributed under the same license standards as your original product.
Further Info
Code: [Select]
:ccbysa:
Creative Commons Attribution No Derivative Works License
This License states that people are free to use commercially distribute your work as long as you are given credit for it and the original work is not altered in any way.
Further Info
Code: [Select]
:ccbynd:
Creative Commons Attribution Non-Commercial License
This License states that people are free to use, distribute, and remix your work as long as they are not using it for commercial purposes, and you are credited appropriately.
Further Info
Code: [Select]
:ccbync:
Creative Commons Attribution Non-Commercial No Derivative Works License
This License states that people are free to use and distribute your work, so long as you are given appropriate credit and it is not used in a commercial endeavor.
Further Info
Code: [Select]
:ccbyncnd:
Creative Commons Attribution Non-Commercial Share-Alike License
This License states that people are free to use and distribute your work, and remix your work, so long as you are given appropriate credit, and they share the work under the same license standards as the original product.
Further Info
Code: [Select]
:ccbyncsa:More information regarding Creative Commons can be found at their webpage:
Creative Commons.org
Be sure to read this Before Licensing information before you decide if Creative Commons is right for you: link
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RMRK April Updates
Posted: March 31, 2010, 01:03:29 PM by Roph
Hello everyone!

[edit] If everything looks all white and 1995ish to you, this means your browser is still using outdated cached CSS/JS. Just press Ctrl+F5 (and/or clear your cookies from RMRK) and all will be well again

First off, RMRK has had a theme update. You're probably reading this and wondering what's changed (if you're reading this at the main site, you'd be better off viewing it at the forum here), so you should direct your attention to the "switch" area above the sidebar:

":mayo:" - LadyJules
"RMRK2 Dark" was always a popular theme (it was even the forum default for quite a while, a few years back. And thus it lives on as an alternate style for you guys to use. It's been alot of time (and headaches) getting it to work properly. If you'd like to comment, have a suggestion or think you've found a problem, please don't hesitate to post about it in the theme's feedback thread.

"This is glorious" - Sophist
Also as you might notice at (for now) the bottom, are some new links.
- The first is to RMRK's twitter. This is mostly automated, containing random hilights of activity, though occasionally you'll see staff posting to it.
-The second is to RMRK's formspring page. Here you may ask anything you like, and get answers from RMRK staff.
- Third is RMRK's Windows Live Alerts service. This allows you to receive updates from RMRK straight to your windows live capable device (or program). The most common situation would be receiving periodical updates directly to your Windows Live Messenger. I've been using this for over a year now, it's great to keep up to speed.Next up are new youtube tags. You don't need to change any way that you use them. Just use the button and put a video ID or a youtube URL and it will handle the rest. Fullscreen, HD resolution and even playlists are all supported.

"Thank you. :-]" - Irock
Also speaking of media, you may notice a few new links in the sidebar. One of them is named the "AR Podcast". What this is, is a music podcast (I never liked these buzzwords, but whatever..) created by RMRK members (currently 2, planning more in the future). It spans multiple genres and doesn't really have any rules apart from being roughly 1 hour long. Currently 15 episodes are up, and they are approved (and eagerly anticipated) by our beloved resident forum mother and moderator, LadyJules, so you know they're safe for family consumption.
Another addition to the sidebar links is a new link directly to the board for finished projects, helping those eager to play some finished games.
And last but not least, a chat link is now in the main menu. This will take you to RMRK's IRC channel. If you're familiar with IRC and wish to use your own client, connect to irc.rmrk.net (port 6667), and join #crankeye. Otherwise, the online chat will handle it all for you, and even auto-fill your username.
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RMRK TIME WARP!
Posted: February 04, 2010, 11:52:46 PM by Zylos
Should be obvious to most people by now, but in case you haven't noticed, RMRK HAS GONE BACK IN TIME!
That's right, RMRK did a rollback. There was an unexplainable error that caused issues for a lot of people whenever they tried to view a thread. So, Roph decided to go the safe route and revert to a backup of the site from February 1st. What caused the error is still being looked at, but the fact remains that all the posts made from February 1st till the rollback moment were deleted. However, Roph does daily backups of almost everything, so they can still be recovered from a mirror site and reposted if you wish. Feel free to PM Roph or any moderator if you have any posts that you would like to have restored, though please keep in mind that time is not unlimited and no one wants to waste theirs recovering a spam or trivial post.
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